Wari

♦ Wari 1[credit]

Program
Memory: 1 • Strength: -
Influence: 4

The first time you make a successful run on HQ each turn, you may trash Wari to name sentry, code gate or barrier. Expose a piece of ice, then add it to HQ if it has the named subtype.

"He's probably the best pet I've ever had but I'd still trade him for something better." - 419
Illustrated by Adam S. Doyle
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Down the White Nile (dtwn)

#24 • English
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