Carpe Diem

Carpe Diem 1[credit]

Event: Run
Influence: 2

Identify your mark. (If you don’t have a mark, a random central server becomes your mark for this turn.)

Gain 4[credit]. You may run your mark.

The best moment to listen is when others are listening to you.
Illustrated by Benjamin Giletti
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Midnight Sun (ms)

#12 • English
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